The OFFICIAL Unofficial Achewood Message Board
Trivial Pursuits => Sports & Leisure => Topic started by: Doc on November 15, 2011, 05:23:13 am
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So has anyone else got into this yet?
I picked it up a couple of days ago (on the basis that I won't have reliable internet in a week so I may as well get it now) and I've been getting in a couple (or 3, or 4) hours a night after 9 when my brain can't take studying for surg exams anymore.
At first I was kind of down on it because I'm just not finding the main story particularly compelling (though I've really only just started it) but damn it's easy to lose time in this world. The other night I was travelling to a kind of distant city because I wanted to ditch the main story and start the mage quests, and it took me about 3 hours just to get there because I kept getting into fights with wolves, raiding bandit forts and finding random quests to do. The world is just so incredibly well populated with stuff. Really glad I've got some holidays coming up.
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I really enjoyed Oblivion, up until the point I decided it was super boring and stupid. I also kept hitting glitches that made me redo things over and over (it froze every time I completed a certain portion of the main storyline, so I had to keep reloading and doing it over and over).
Unlike with movies and books, in games I need a strong story that makes it a little bit obvious what I should do.
(also, what is the point of having stats if I have to use my own stupid slow reflexes to shoot spells and arrows?)
There is only one RPG that has the leveling-up system I think would be the best, and I forget what game it was. the Elder Scrolls games come close, in letting you level up whatever skills you want. But I don't understand why you have to pick at the beginning what skills you want. I end up picking stupid things and then being frustrated and having to start over. I want Swords to be my major skill because i use it a lot so it levels up a lot, instead of picking Swords as my major skill and then finding tons of axes.
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Skyrim actually is like that, your race can give you some benefits but there aren't any starting skills, you level purely on what you use. There are standing stones in the game that give you bonuses to levelling particular stats that fill the role the starsigns did in oblivion but you can turn them on and off at will (though you can only have one on at a time).
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AWESOME. I'll try this, then. That was my biggest annoyance in Oblivion... kept wanting to restart because I set the wrong skills as my Main skills and so I leveled up too fast/too slow/whatever.
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I'll probably get this game once I finally build The Forge (my long planned but never executed gaming PC). I saw a lot of the coverage in the mainstream media outlets. Glad to hear it's good, you can't always trust the media, or so I hear.
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Well, in this game you walk through the woods, cold and alone, and fight and kill wild animals and people not respecting your personal property with weapons you can smith yourself.
So it's basically an Asherdan: The Game. Is that good?
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My extremely brief experience with WoW turned me off to these kind of games because it seemed to just be a whole lot of walking around.
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(also, what is the point of having stats if I have to use my own stupid slow reflexes to shoot spells and arrows?)
YES! This is why I gave up on Morrowind before even the 1st plot-point of the main quest
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I bought Morrowind long after Oblivion. Morrowind was crap. Oblivion was pretty awesome, but I have the PS3 version which is notoriously buggy (although not as bad as FO3). I'll definitely get Skyrim, but I'm not sure whether I'll get PS3 or PC. The guys who put it out aren't big on patching their PS3 products, unfortunately.
A-Cap, the dynamic of WoW (and MMORPGs in general) is very different than Oblivion and games like it. The comparison is more useful than comparing Oblivion and Need for Speed, but because they are designed for single players, they have a lot more built-in content. They don't lean on the crutch of having however many thousand users online for the player to interact with.
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the RedBox at work has it. 2$ a day. Probably worth it, instead of spending 60$ on it and then getting sick of it like Oblivion.
I'll try this when I get back from thanksgiving at my parents' house.
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OH MY GOD THIS GAME.
WOW.
...wow.
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My heart's explodin'!
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Got home around 8. Started playing, put some pasta on while I played, kept playing, talked to my roommate/ate while I played...
now it is 2 AM.
Tomorrow:
Pack to go home
go to a hockey game
make my sister a birthday mix cd
SKYRIM
Although I am having a lot of trouble, as I always do in these games, noticing when I am about to die. Also having trouble with making any sort of decision about what kind of character I want. Two-handed or an axe and a shield? Why would I ever not wear heavy armor? Etc.
But seriously: what is the advantage of wearing lighter armor? Sure, I would be able to carry more, but I wouldn't have anything to carry if I died any more frequently than I already do...
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Old game you were quieter and could move faster along with carrying more.
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Yeah, that is true. I do not have enough finesse in this game to pull off light armor without dying constantly.
Level 6 Nord, focusing on one-handed weapons and smithing and heavy armor.
Important: is there any advantage to using a heavier weapon that does the same amount of damage? Or am I using a war axe purely for image and actually hurting myself (through each attack using more stamina)?
It seems the second one is the case. I should switch to a sword, unless I find a fancy enchanted axe.
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I want to say all things being equal there's no advantage to using a heavier weapon.
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apparently the difference is in type of damage-- axes cause bleeding, swords have a higher chance of a critical strike, maces and hammers ignore armor.
But, yeah. Switching to a sword.
I can't think of anything but this game, and my brother took our 360 to school. I'M GOING INSANE.
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apparently the difference is in type of damage-- axes cause bleeding, swords have a higher chance of a critical strike, maces and hammers ignore armor.
I don't remember this from Oblivion. I wonder if it was like that.
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hm. Now both of my roommates are playing. Jerks! I guess I'll have to get other things done with my time.
watching them play is so frustrating. They just run through the dungeons without picking anything up, or examining anything, or reading anything. There are basic game mechanics that they do not quite get because they skip past all the tooltips. ahhhhhh.
...my character is gonna be so much better than them.
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Show the hell out of them.
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are you guys going Imperial or Stormcloak? I am just so annoyed by the whole "there are no good guys" thing. I thought I was going to do Stormcloak until I found out about how they are really racist against non-nords? That is pretty lame.
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Solution: Play twice.
I figure there'll be a chance to betray both sides before the end if they annoy me too bad.
This time around I'm siding stormcloak with a magic-heavy werewolf breton. All taking the high road in a world that rejects him at every turn.
Next time I'm going to side imperial with an evil thief/assassin, not sure if I'll go argonian or khajitt for that.
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wtf, not playing a Nord?
I got too excited about the cool Beowulf-style setting to play anything but a Nord. I'm going mostly combat, with a little sneakiness thrown in. And maybe Alteration.
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I think I might have burned myself out on Elder Scrolls having played Morrowind so much. I spent a few days finishing Oblivion's main quest and never touched it again, and it seems I can't even be arsed to do that for Skyrim. Can anyone confirm if Bethesda's claim of including more "handmade" dungeons is legit? I might be down for a bit of light dungeon crawling after I finish Dark Souls.
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there are, as always, lots of repetitive dungeons that all feel the same.
Then, I explored a bunch, and lately I have found a ton of cool areas. This one particular dungeon (Blackreach... so only a "dungeon" in the video game sense of the word) was really awesome, I kept calling my roommates in to see some new room I had moved into. I also explored an area of the map I had never walked through, and found some cool ruins.
Right now I'm just trying to do all of my "miscellaneous" quests. But I get so sick of repetitive caves and towers and forts.
I would recommend it, overall. Just don't let yourself get bogged down in having to explore every cave, pick up every plant, etc. I was into that until it started feeling too much like work. Nowadays I just remind myself that that cave will still be there 20 levels from now, and keep walking.
Also: I dumped all of my extraneous gear in my house. I was carrying something like 150 lbs of alchemy ingredients.
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Electronic games had stopped being a part of my life for a long time until I started translating/localizing them. Working with an army of Mega-Nerds I eventually caved in. First I finished Deus Ex: HR, now I got Skyrim. So I'm still in the beginning (Lvl 22, sucking hard at everything as is the case). I'm a Khajit thief who's a high-functioning sociopath (he won't do anything that might get him into trouble but behind closed doors shit gets rough*). I too had my little obsessive phase, but now I've cooled off a little.
I kinda resent this game being so big 'cos I know I'll never muster enough interest to start over with another character and I feel like I'm missing on the old Nord action (http://www.youtube.com/watch?v=j50u0zUeCmU).
Also, theinevitable, re: armors, they suit different playstyles. So if you're a leap-at-them-swinging-two-axes type, the heavy armor will serve you better. But for a sneaky type like my Khajit, for instance, light armor ends up bringing more benefits.
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* - I just arrived in Riften and, upon finding that Asbjorn Fire-Tamer (the owner of The Scorched Hammer) had a 15%+ Sneak ring on his person (which I couldn't get with my shitty Pickpocketing without alerting the whole city), I went all itamae on his haunches. Dude even remained in his chair all nice and composed, there was some serious grace at play there. I hope he didn't have juicy quests for me, though. That would suck.
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you are level 22 and feel like you suck at things? I am 30 and feel like I am way too powerful. Suddenly I'm finding all this enchanted shit, glass/ebony weapons... earlier I was duel-wielding swords and I killed the majority of enemies with a single combined power attack.
the armor you get for finishing the thieves' guild questline is SO fuck*ng AWESOME. I am a huge fan.
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If you guys wanna feel like big assholes,
I am so rich because of this application.
My problem with this game is that none of the merchants ever have enough money to buy the shit I wanna sell.
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Stuff.
Cool, maybe there'll be a list of the most happenin' dungeons in Skyrim by the time I get back to it. And I know what you mean about resisting the "ooh, shiny" urge when playing these games; New Vegas almost became a chore until I made the conscious decision to stop rifling through every file cabinet and trashcan I came across.
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Today I got my Smithing to level 100. Made awesome Legendary Glass armor/weapons for my companion, Legendary dragonscale armor for myself.
I am kind of worried that my armor and weapons are maxed out, and from here the game will just get harder and harder.
Also today: crossed the threshold. the cost of this game is now less than one dollar per hour I have played it. Even less if you include the hours my roommates have put in. Good investment! And just think of all the money I would have spent going out and doing things if I weren't glued to the TV.
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Also today: crossed the threshold. the cost of this game is now less than one dollar per hour I have played it. Even less if you include the hours my roommates have put in. Good investment! And just think of all the money I would have spent going out and doing things if I weren't glued to the TV.
Yeah! You coulda been fuckin'!
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2 hours playing time so far for me, the damn thing already invaded my sleep and gave me unsettling dreams. No more playing before bed.
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at this point I have so many chests full of crap in my house. What gives.
All of the merchants are always broke. They rarely have more than 1000 gold, and I often have things worth 500 or more. So I have a chest in my house full of dragon scales, gems, and enchanted weapons and armor. What a lame, weird problem to have.
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at this point I have so many chests full of crap in my house. What gives.
All of the merchants are always broke. They rarely have more than 1000 gold, and I often have things worth 500 or more. So I have a chest in my house full of dragon scales, gems, and enchanted weapons and armor. What a lame, weird problem to have.
And it'll just get worse, because they aren't going to all of a sudden have a bunch of money, and you're never going to want to go on a sales adventure, where you invest a bunch of time in lugging your shit to various merchants. I had that problem with Oblivion when I was doing the main quest - I'd come back with all that high-dollar armor from the demongates or whatever they were called, and nobody could really afford to buy them all. Of course, I didn't need the money, but I couldn't stand to just leave all that valuable loot laying around.
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yeah, I spend a fair amount of time on SALES ADVENTURES.
There is a perk you can get where the merchants have more money but... am I really going to spend a perk on that?
Once you join a certain guild there is a lady who has like 8000 gold. That is my best bet. Slowly sell things to her.
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Pulled the trigger on this last night - FM had it for like $40. Two hours in, perhaps. Once again, I am tanking, with maybe a little bit of archery thrown in. I hate magic users.
There is nothing quite so satisfying to me in a game like this than drawing down on someone who doesn't know I'm approaching, and dropping him like a bag of hammers. I did that last night and my wife applauded.
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What I have really enjoyed is that the way they set up the leveling system allows you to change your strategy over time. I started out as a sword/shield dude, then started sneaking and using a bow, and finally got bored and started using a sword in each hand.
...then I got kind of bored of all of the quests I was working on, and stopped playing. Boo.
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What I have really enjoyed is that the way they set up the leveling system allows you to change your strategy over time. I started out as a sword/shield dude, then started sneaking and using a bow, and finally got bored and started using a sword in each hand.
...then I got kind of bored of all of the quests I was working on, and stopped playing. Boo.
I stopped playing Oblivion when I got really sick of the hell gates or whatever they're called.
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Still loving how I can enter an abandoned prison, find nothing but skeletons and ghosts, and come across a barrel full of tomatoes.
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All that eating, and not a moment of crapping.
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All that eating, and not a moment of crapping.
There's probably a mod for that. I learned yesterday that there's a mod for killing children in game (by which I don't mean it was in there already and just not active).
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Let's just say it works something like Sheogorath's Execution Point but with feces.