do minor missions to gain money (already implemented as the pizza missions in Vice City), or gain minor improvements to player abilities in some way such as increased running speed, boosted fist damage, and so on (which is a little too River City Ransom for me to want to see it in GTA.)
Actually, Vice City has enhancement exercises, like if you complete 10 ambulance levels you can run all the time without getting tired, or if you do the target practise your aim improves and you can kill with fewer shots, and vigilante missions give you more armor, something else gives you greater health points, etc.
But those things are *optional* and only enhance game play - you can still win the game without them.
My only beef with Vice City is that it's a little small. Sure, it's about twice the size of the GTA3 world (well, maybe not quite twice), but it's still small.
The new GTA: San Andreas is supposed to be taking place in the STATE of "San Andreas" and will have three cities, each of which are supposed to be twice as big as Vice City, plus there's the countryside in-between.
Don't get me wrong - the game sounds really cool - your goal is to work your way up from a small-time drug-dealing gang-bander to owning a casino in a Vegas-like city - and there's suppose to be more indoor stuff, so you can explore the casino, gamble (a good opportunity for games-within-a-game - if they do it right, it could be a lot of fun to play poker, blackjack, and craps to earn extra money).
I've played a few other games that were supposed to be of the same genre (Max Payne, etc.) but none of them were nearly as fun, because they were too linear. The beauty of GTA is its open-ended gameplay - if you just feel like driving around looking at the pretty scenery you *can*. You can choose one mission over another. I think they need to expand on that, to make even more possibilities, and make it so you can complete the game without completing even half of the missions - and there should be a lot more choices and missions to choose from.
One other new feature I've read about is that in the new game you'll be able to hire your own gang and have employees carrying out tedious tasks for you - that could also be very cool if done well.
They're spending a movie budget on development, so the next GTA (5? or 4, since Vice City was really like GTA3.1 - like the difference between Windows 2000 and Windows XP) should really be something special. I just hope they do it right, because too many people have too much free time on their hands.
P.S. Has anyone tried "Driv3r" yet? Is it any good?