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Author Topic: Urban Dead Thread  (Read 25113 times)

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jay-ell

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Re: Urban Dead Thread
« Reply #30 on: December 25, 2006, 07:16:19 pm »

I'm in the Suter Blvd. PD (17, 81) in Ruddlebank -- it is well-lit and I've found a number of shotgun shells and a few pistol clips.  I also have a radio.  I'm out of turns but tomorrow I'll be seeking a hospital to pick up some first aid kits.  I got revived and healed up to full health in Wykewood -- the Josephine's Generals have been taking care of me.  I'm ready to kick some zombie butt and earn some XP.  I'm also going to start wandering up towards the mall little by little.  Y'all let me know when you start getting close.  Hopefully we'll be able to attack some zeds as a group to help us n00bs earn xp without getting as dead. 
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theinevitable

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Re: Urban Dead Thread
« Reply #31 on: December 25, 2006, 07:22:20 pm »

I am in Roftwood. in some random building.
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Ben-San

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Re: Urban Dead Thread
« Reply #32 on: December 25, 2006, 09:46:51 pm »

I'm in the Suter Blvd. PD (17, 81) in Ruddlebank -- it is well-lit and I've found a number of shotgun shells and a few pistol clips.  I also have a radio.  I'm out of turns but tomorrow I'll be seeking a hospital to pick up some first aid kits.  I got revived and healed up to full health in Wykewood -- the Josephine's Generals have been taking care of me.  I'm ready to kick some zombie butt and earn some XP.  I'm also going to start wandering up towards the mall little by little.  Y'all let me know when you start getting close.  Hopefully we'll be able to attack some zeds as a group to help us n00bs earn xp without getting as dead. 

Marven Mall in South Blytheville? (Looks like the nearest to Ruddlebank.) I'm already there and have managed to load up on guns, so I suppose it's now time to bring my friends. The place looks good; strong barricades and over a hundred survivors in the NW quadrant (haven't looked around the rest yet). That's (28, 76) for anyone with a GPS unit trying to find his way there.

However, players without Free Running will not be able to get into the mall proper, and from past mall-fortress experience the entry points are not really the safest place to hang around. Malls can be great fun once you have the right skills, but I don't really recommend them as a hangout for new players.

Incidentally, my profile is at http://www.urbandead.com/profile.cgi?id=153357 , so add me to your contact list if you want to be able to pick me out of a crowd. I've already added LadyEleanor via that revive-request page, but you need to either see a player in person or be given a link to their profile page to add them to your contact list.
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linnea

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Re: Urban Dead Thread
« Reply #33 on: December 25, 2006, 10:58:58 pm »

So how do you get into a fortified building? Do you have to buy the "Free Running" skill? I'm confused. I tried hitting at a building to make entry, but it just ended up spending all my action points and I didn't get anywhere.
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Ben-San

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Re: Urban Dead Thread
« Reply #34 on: December 26, 2006, 03:44:35 am »

So how do you get into a fortified building? Do you have to buy the "Free Running" skill? I'm confused. I tried hitting at a building to make entry, but it just ended up spending all my action points and I didn't get anywhere.

If the building's barricades are "very strong" or weaker, survivors can climb right over the barricades (zombies can't cross any level of barricades). When you attack barricades, there is a chance of dislodging a piece and reducing the barricades' strength slightly; there are a couple of steps of strength for each adjective, so it can take a while.

The skill Free Running lets survivors move from the interior of one building to the interior of an adjacent building (the idea is you're running over rooftops or fire escapes or something), bypassing any level of barricades involved. A Free Runner can't enter a  heavily-barricaded building from outside, but can get in from an adjacent building.
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littlefallsmets

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Re: Urban Dead Thread
« Reply #35 on: December 26, 2006, 08:45:03 am »

When's the zombie game where it's essentially Grand Theft Auto except you're also fighting zombies coming out?

You're running around, hittin' people with stolen cars, doin' chores for a mafia guy and... a quarter of the way through, zombies start taking over and you hit them with your car so that you can get to the other side of town and kill a stoolie?

Grand Theft Auto: Zombieopolis. Ten million dollars cash, right there. Last video game of all time, nobody ever needs another one, they just keep having sex with digital prostitutes and hitting zombies with cars until the goddamn stars go out.

Is that why? Because no one would buy other video games again and it'd be slitting the throat of the goose that laid the golden egg? That's gotta be it, only reason I can think of.
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Re: Urban Dead Thread
« Reply #36 on: December 26, 2006, 04:20:59 pm »

Shit, I'd buy that game...

jay-ell

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Re: Urban Dead Thread
« Reply #37 on: December 26, 2006, 08:52:06 pm »

I nominate Ben-san as our leader.  He knows stuff. 
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theinevitable

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Re: Urban Dead Thread
« Reply #38 on: December 26, 2006, 09:20:20 pm »

hells yes!

This is me.
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Ben-San

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Re: Urban Dead Thread
« Reply #39 on: December 27, 2006, 12:10:43 am »

I am no kind of leader but I am a reasonably experienced player. I can give some advice I guess.

A fire axe (looted from a fire station) is a good thing to have but not such a good thing to have to use. I recommend always keeping it in your inventory once you have one. The same goes for a flak jacket (police station), which is no good against zombies but will help with firearms if another survivor gets Ideas. A GPS unit is helpful for navigation but can be hard to find without the right skills.

If you don't have any combat skills, your best shot at getting experience is looting a hospital for first-aid kits and healing injured people. There are hospitals near the mall, but I don't know their barricade status (I may check them out later). Combat skills blow away every other experience-getting option cold, though.

Quick, effective combat skill choices are Firearms Training followed by Pistol Training or Hand-To-Hand Combat followed by Axe Proficiency; guns deal more damage at once but require that you spend extra time finding ammo. After combat skills, the most important option is probably Free Running. Since there's a well-defended entry-point police station near Marven Mall, you will at least be able to get ammo without needing Free Running. It's still safer inside a stronghold, though.

It is more important to get to safety than to get the kill unless you have someone ready to revive you on call. Don't stick around for a kill if it leaves you unprotected.

That's all I can think of right now for low-level play.
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jay-ell

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Re: Urban Dead Thread
« Reply #40 on: December 27, 2006, 02:52:57 am »

Me.

I am working on gaining free running.  Currently in a hospital near the Lockettside/S. Blytheville border, just north of Thompson Mall.  The Wiki has a great map of the Lockettside barricading policy here. 

Ben-san doesn't seem to think the mall is a good place to meet.  Any other suggestions?  It needs to be someplace accessible without free running, and preferably someplace where we can beat on some zeds and gain XP and then retreat to safety. 

So, suggestions? 
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AugustWest

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Re: Urban Dead Thread
« Reply #41 on: December 27, 2006, 04:32:22 am »

I couldn't stand being left out, so I signed up.  I'm Peter Cropes.

I'm in Crowbank.
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Ben-San

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Re: Urban Dead Thread
« Reply #42 on: December 27, 2006, 05:04:56 am »

If we meet near the mall, the place to be would be Gotch Plaza Police Department; it's an entry point so it's maintained at Very Strong barricades and it seems to be pretty well inhabited by survivors so it's not likely to unexpectedly collapse. Police Departments tend to be a good place because you can find guns there at a better rate than anywhere except military armories and malls (malls only with certain skills, though).

Edit: At a glance, St. Matthew's Hospital southeast of the mall seems to be well-inhabited too. Unfortunately, there looks to be a bit of a shortage of actual zombies to kill in the area on a cursory scouting run.
« Last Edit: December 27, 2006, 05:09:08 am by Ben-San »
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theinevitable

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Re: Urban Dead Thread
« Reply #43 on: December 27, 2006, 08:02:51 am »

I just dropped my goddamn pistol by accident.

damn. I am in Wyke Hills.
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wombat

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Re: Urban Dead Thread
« Reply #44 on: December 27, 2006, 12:16:36 pm »

Wait a minute, in this game, zombies can turn back into live people?  That's so cheating, everyone knows that's not how it works in real life.
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