Yes, I think that is definitely what i need to do.
In other news: American Anthropological Association format is really stupid. No using "ibid?" Come on! I end up having (Boellstorff 2008:213) at the end of several sentences in a row, because I worry a lot about not citing things enough.
I am realizing that a lot of this paper turns on whether you think "I design products that I want, and then pay a company to make them for me" is just really cool, or really cool but kind of weird. I guess maybe it only seems weird in the context of a history of mass production of consumer items?
My favorite is the part where I get to talk about Second Life (because that is what the book was on that came up with one idea I'm talking about), and how they have competitions to make the best machinima (in-world movie). the prize? they use your movie as an advertisement for Second Life.
So, people are spending large amounts of unpaid time to create advertisements for a product they already pay for?
I guess the tension is that these theories, on the one hand, all say "human activity should be aimed at more than the production of profit!" and at the same time "if you're making something for free that someone else is profiting off of, you're a sucker!" Which is why it's good to bring in Blue's comments; she is very aware of the amount of money CafePress makes off of her shirt designs, and makes informed decisions, etc.
This is what I like about Anthropology. You talk about the theory, and then talk about what ACTUAL HUMAN BEINGS THINK.