Okay, I can see a goalie collecting positive or negative points for giving up or not giving up goals... and I can see offensive players getting points for goals and/or assists.
But we're talking about a sport with a lot of two-one games, a lotta one-nothing games, a lotta zip-zip ties.
How do you... delineate... the value of a defensive guy other than the goalie? How do you assign a value to the 99% of the game where it is just people noodling the ball between each other around the middle of the field?
I think this is ultimately why baseball and football are the best fantasy sports... there are so many intermediate statistics to follow, between the baseline and scoring.
Hits, stolen bases, batting averages, on-base averages, slugging averages, extra base hits... if you scored the run yourself, if you drove in the run, if you got the run with a home run.
Yards, passes, runs, throws, catches, etc.
Soccer, there's basically... did you or did you not get the ball in the net once or twice that game?
"Is you or is you ain't my baby?" y'know.
To shape a way of following soccer on a fantasy level, it seems like you really gotta... mine the numbers to find stuff to turn into intermediate statistics for your pretend league.