random thoughts:
we can posit that humor is perhaps an evolved and/or built-in advantage, one which pushes us to explore potentially stressful situations, thereby better preparing us for such situations.
A retard on a bus scene in a movie is more funny if you can suspend disbelief, bringing yourself to contemplate the scene as if it's played out by real persons who really are trapped there, instead of by actors. It's easier to do this in the case of a Tom Green skit, because presumably Tom Green doesn't use actors, he victimizes real people. It's funny because there's no escape.
Speaking of docs dropping, it's interesting to note the popular web site
http://www.thesmokinggun.com/ whose only function is to drop docs. There are a lot of arguments to be made for and against dox dropping having any value or serving any purpose, and the docs on this site really run the full gamut. Personally, I find the weekly mug shots to be in rather poor taste, essentially putting people and their misfortunes on display like animals in a zoo for our own entertainment.
This page is rather unique in their archive. "Outing An Online Outlaw -- A TSG investigation unmasks the leader of Pranknet and the miscreants behind a year-long wave of phone call criminality"
I tend to agree with you that a central point here is the question of if we exist on a local or non-local level or not.
Once when I was an exchange student for a year, I was on a car trip with my adoptive family, and we're driving along, in a Peugeot or some such, and it had these funky seat controls whereby you rotate a big ass wheel at the base of the seat to incline or recline the seat back. So I am sitting in back, and one of the sons is sitting in the front passenger seat, so I start reclining his seat, one click at a time, until some 20 minutes later, he finally becomes conscious of what his subconscious had been pondering, and knowing my sense of humor, immediately deduces what's going on without even looking, curses me, and rotates the knob back to normal. To me that was funny as all hell.
What all that has to do with this conversation, I'm not sure, except that obviously it was a local environment that we were operating in.
But are we living in small groups? Well, yes and no. A lot of this humor explores the dynamics of large anonymous groups that we find ourselves in more and more these days. I mean, in the old days, you knew everyone on a party (shared) telephone line. They were your nearest neighbors. Now, you click onto a shared voice conference session and who knows who might be on there. It could be someone in China.
It really seems like a moot point to argue that because X model of cooperation worked in a local setting for thousands of years, we should apply it in the non-local settings we increasingly find ourselves in. Part of the reason that these models (especially the more elaborate ones) work is that the setting is local, and there is feedback in the system in the form of consequences. So much humor relies on exploring what would happen if someone acted in an unexpected manner, e.g. if someone did something that the cooperation model doesn't predict that they will do, or even something that the model (or past experience) predicts they won't do.
So I mean, take the case of a Ventrillo chat, you have a bunch of people chatting together... they're playing a game together... them along comes someone playing the game with them who all of a sudden starts team killing everyone... and then for good measure playing wacky sound clips on the Ventrillo chat. None of the locals would do that, but this asshole isn't part of the local group. For whatever reasons, the consequences that apply to everyone else don't apply to him. The people who designed the game assumed that everyone playing would be interested in winning, and in socializing. Bad assumption. I'm not justifying it. This doesn't justify it. I'm just saying.
So these models of cooperation that emerged over thousands of years, or dozens of years, depending on the society, well, none of these models would or could emerge if the environment was purely static, or purely chaotic. It's right on that knife edge between stability and chaos that complexity emerges, that life emerges, and that models of cooperation emerge. Irrespective of the motives of the person who is team killing everyone in sight, the fact remains that these people do exist. They could be artists looking to make a social statement or they could be completely insane, or both.
Do we really want to play God? Do we want to step in and force the system into a regime of stability, with everyone conforming to a given model of cooperation, agreeing that we're never going to deviate from it, we're never going to innovate, that we're going to ensure that there can be no further evolution?
So what I'm getting at is that in a sense, you can liken the Ventrillo asshole to the random genetic mutation or the random situational comedy type of accident that forces the characters into new and uncharted territory not predicted by nor accounted for in the existing standard models of cooperation. That's why it's funny. For most people, in large measure, the perceived humor of the situation is preempted by their operation from within the existing standard model of cooperation. What I mean is, there is a part of their 'self' that thinks it's funny, but there's these other parts that are stronger that don't.
We maybe never stop to think about how pervasive the effect may be, in a system, of the possibility for someone to team kill, or crash a server upon which a few or a multitude of us rely. Look at the US VS Australia for example... In the US you have guns all over the place. In some urban areas, literally every other car has a gun in it. I personally have a friend who sold a car and only weeks later remembered that he had left his handgun under the seat. In essence, no matter who your are, your chances of getting team killed by anyone, anytime, anywhere, are much higher here in the U.S. So you can think of something like Columbine as kinda a lollz attack, if not in intent, certainly in effect. Anyway, the effect of all of this is pervasive. The culture of the Police is affected by it... it affects how Police interact with people on a routine basis. Our whole CJ system is quite dystopian.
I totally agree with the principle of not being a cock to a stranger. I mean, if everyone would conform to this, then no one would consider gun ownership as being a necessary part of the cooperation model.
Saying that screaming into Ventrillo isn't funny, because it's being a cock to a stranger... no... I can't agree with that. It may be morally and/or ethically reprehensible, but it's still funny... which is a paradox. Saying that it's not funny only tells me that you have a cooperation model worked out, and I just can't believe that this cooperation model is feasible. The world is very complex and we need to consider things from the context of this complexity. So many of the things that we think are normal and sensical are simply a hilarious riot when considered from with some other context, such as a more complex and realistic context.
Personally, I would like to see us move towards more local systems, instead of artificially stitching together a world where everyone (all 6 billion + or whatever) is in the same chat room. In a more local system, yes, not being a cock to a stranger works, and makes sense.